Maybe it has some use if you use Dirge and then use him with a dancer like Crusader, but I personally get very little use out of it. Solo sets up Finale more effectively and unlike most raw damage attacks, it's worse than his DoT alternative (Dirk Stab deals 7-13 with one use, Slice Off deals 9-12 before an enemy acts with extra damage if they survive). Then you can just spam songs as the fight is winding down, or open with Ballad instead of Solo if need be.ĭirk Stab is IMO by far his least useful skill. It's also raw damage so you can use it in Ruins/Cove without issue. A Solo on turn 1 into a turn 2 Finale is still fast enough to attack a priority before it acts if you stun them and is a lot more damaging than the bleed. Solo and Finale are less-often used, but are more usable than most say. Jester's focus is his support kit, and his bleeds give him good enough damage without making him scoot all over the place and ruin your formation. Overall what do you feel the pros and cons are for the Jester?Ĭomment on who you would like to see next if you would like, I’ll go with who is most requested.īy far the most common loadout is both bleeds and both songs. What possible changes do you feel should be made to the Jester?ĭo you think the Jester fits in well with the "meta" for how you like to take on dungeons? What role(s) do you fit the Jester into when you play them? Which bosses do you like to use the Jester on? Which dungeons do you like to take the Jester into? What heroes do you usually put in a party with the Jester? What trinkets do you like to equip on the Jester? Below are some ideas for discussion, but anything regarding the Jester is welcome! Hey everyone! This week we will do another of my favorite heroes: the Jester.
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